class

Teleport

Component for teleporting entities. Add to entity via store.addComponent().

Methods

java.lang.Object clone()
com.hypixel.hytale.component.ComponentEntityStore> clone()
com.hypixel.hytale.component.Component clone()
com.hypixel.hytale.server.core.modules.entity.teleport.Teleport clone()
Teleport createForPlayer(Vector3d position, Vector3f rotation)
static

Create a teleport component for a player. Use Vector3f.ZERO for no rotation change.

com.hypixel.hytale.component.ComponentTypeEntityStore, com.hypixel.hytale.server.core.modules.entity.teleport.PendingTeleport> getComponentType()
static
ComponentType<Teleport> getComponentType()
static

Get the component type for Teleport.

com.hypixel.hytale.component.ComponentTypeEntityStore, com.hypixel.hytale.server.core.modules.entity.teleport.Teleport> getComponentType()
static
com.hypixel.hytale.math.vector.Vector3f getHeadRotation()
com.hypixel.hytale.math.vector.Vector3d getPosition()
com.hypixel.hytale.math.vector.Vector3f getRotation()
com.hypixel.hytale.server.core.universe.world.World getWorld()
boolean isEmpty()
boolean isResetVelocity()
int queueTeleport()
com.hypixel.hytale.server.core.modules.entity.teleport.Teleport withHeadRotation()
com.hypixel.hytale.server.core.modules.entity.teleport.Teleport withoutVelocityReset()
com.hypixel.hytale.server.core.modules.entity.teleport.Teleport withResetRoll()