com.hypixel.hytale.server.npc.util
Methods: void tick(float); double getRemainingDuration(); double getInitialDuration(); com.hypixel.hytale.server.core.asset.type.attitude.Attitude getAttitudeOverride(); boolean isExpired()
com.hypixel.hytale.server.npc.util
Methods: boolean accept(int, int, int, double, double, double, double, double, double); com.hypixel.hytale.math.vector.Vector3d getHitPosition(); short getLastBlockRevision(); boolean init(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, int, float, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); boolean run(double); void clear()
com.hypixel.hytale.server.npc.util
Methods: void setRate(double); void setMinRestartValue(double); void setMaxValue(double); void setValue(double); void setRepeating(boolean); double getValue(); boolean isInitialised(); void tick(float); void start(double, double, double, double, double, boolean); void resume(); void pause(); void addValue(double); void stop(); void restart(); boolean isInState(com.hypixel.hytale.server.npc.util.Timer$TimerState); boolean isPaused(); boolean isRunning(); boolean isStopped()
com.hypixel.hytale.server.npc.util.expression.compile
Extends java.lang.Enum. Methods: static com.hypixel.hytale.server.npc.util.expression.compile.Token[] values(); static com.hypixel.hytale.server.npc.util.expression.compile.Token valueOf(java.lang.String); java.lang.String get(); int getPrecedence(); java.util.EnumSet<com.hypixel.hytale.server.npc.util.expression.compile.TokenFlags> getFlags(); boolean containsAnyFlag(java.util.EnumSet<com.hypixel.hytale.server.npc.util.expression.compile.TokenFlags>); boolean isEndToken(); boolean isOperand(); boolean isLiteral(); boolean isOp