All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
class BlockMapMarker

com.hypixel.hytale.server.core.universe.world.meta.state

Methods: static com.hypixel.hytale.component.ComponentType<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore, com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarker> getComponentType(); java.lang.String getName(); java.lang.String getIcon(); com.hypixel.hytale.component.Component<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore> clone(); java.lang.Object clone()

class ItemContainerState

com.hypixel.hytale.server.core.universe.world.meta.state

Extends com.hypixel.hytale.server.core.universe.world.meta.BlockState. Methods: boolean initialize(com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType); boolean canOpen(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); void onOpen(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.core.universe.world.World, com.hypixel

class LaunchPad

com.hypixel.hytale.server.core.universe.world.meta.state

Methods: void setMarker(com.hypixel.hytale.server.core.universe.world.worldmap.WorldMapManager$MarkerReference); void placedBy(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, java.lang.String, com.hypixel.hytale.server.core.universe.world.meta.BlockState, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); static com.hypixel.hytale.component.ComponentType<com.hypixel.hytale.server.core.uni

class RespawnBlock

com.hypixel.hytale.server.core.universe.world.meta.state

Methods: void sendTo(java.util.List<com.hypixel.hytale.protocol.Packet>); void unloadFrom(java.util.List<com.hypixel.hytale.protocol.Packet>); default boolean canPlayerSee(com.hypixel.hytale.server.core.universe.PlayerRef); static com.hypixel.hytale.component.ComponentType<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore, com.hypixel.hytale.server.core.universe.world.meta.state.RespawnBlock> getComponentType(); java.util.UUID getOwnerUUID(); void setOwnerUUID(java.util.UUID); com.hypixel.