com.hypixel.hytale.server.core.universe.world.storage
Abstract class. Methods: com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore> getStore(); java.util.concurrent.CompletableFuture<java.lang.Void> saveBuffer(int, int, java.nio.ByteBuffer); java.util.concurrent.CompletableFuture<java.lang.Void> removeBuffer(int, int); java.util.concurrent.CompletableFuture<java.lang.Void> saveHolder(int, int, com.hypixel.hytale.component.Holder<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); java.util.concurrent.Completab
com.hypixel.hytale.server.core.universe.world.storage
Methods: com.hypixel.hytale.server.core.universe.world.World getWorld(); com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore> getStore(); com.hypixel.hytale.server.core.universe.world.storage.IChunkLoader getLoader(); com.hypixel.hytale.server.core.universe.world.storage.IChunkSaver getSaver(); com.hypixel.hytale.server.core.universe.world.worldgen.IWorldGen getGenerator(); void setGenerator(com.hypixel.hytale.server.core.universe.world.worldgen.IWorldGen);
com.hypixel.hytale.server.core.universe.world.storage.provider
Methods: com.hypixel.hytale.server.core.universe.world.storage.IChunkLoader getLoader(com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); com.hypixel.hytale.server.core.universe.world.storage.IChunkSaver getSaver(com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); java.lang.String toString()
com.hypixel.hytale.server.core.universe.world.storage.resources
Methods: com.hypixel.hytale.component.IResourceStorage getResourceStorage(com.hypixel.hytale.server.core.universe.world.World); java.lang.String toString()
com.hypixel.hytale.server.core.universe.world.storage
Methods: void tick(float, int, com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); static void tryUnload(int, com.hypixel.hytale.component.ArchetypeChunk<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>, com.hypixel.hytale.component.CommandBuffer<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); void start(com.hypixel.hytale.component.IResourceStorage); void shutdown(); com.hypixel.hytale.component.Store<com.hypixel.hyt
com.hypixel.hytale.server.core.universe.world.storage.provider
Methods: com.hypixel.hytale.server.core.universe.world.storage.IChunkLoader getLoader(com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); com.hypixel.hytale.server.core.universe.world.storage.IChunkSaver getSaver(com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); java.lang.String toString(); com.hypixel.hytale.server.core.universe.world.storage.IChunkLoader getLoader(com.hypixel.hytale.component.Store<c