All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
abstract BufferChunkSaver

com.hypixel.hytale.server.core.universe.world.storage

Abstract class. Methods: com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore> getStore(); java.util.concurrent.CompletableFuture<java.lang.Void> saveBuffer(int, int, java.nio.ByteBuffer); java.util.concurrent.CompletableFuture<java.lang.Void> removeBuffer(int, int); java.util.concurrent.CompletableFuture<java.lang.Void> saveHolder(int, int, com.hypixel.hytale.component.Holder<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); java.util.concurrent.Completab

class ChunkStore

com.hypixel.hytale.server.core.universe.world.storage

Methods: com.hypixel.hytale.server.core.universe.world.World getWorld(); com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore> getStore(); com.hypixel.hytale.server.core.universe.world.storage.IChunkLoader getLoader(); com.hypixel.hytale.server.core.universe.world.storage.IChunkSaver getSaver(); com.hypixel.hytale.server.core.universe.world.worldgen.IWorldGen getGenerator(); void setGenerator(com.hypixel.hytale.server.core.universe.world.worldgen.IWorldGen);

class EmptyChunkStorageProvider

com.hypixel.hytale.server.core.universe.world.storage.provider

Methods: com.hypixel.hytale.server.core.universe.world.storage.IChunkLoader getLoader(com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); com.hypixel.hytale.server.core.universe.world.storage.IChunkSaver getSaver(com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); java.lang.String toString()

class EmptyResourceStorageProvider

com.hypixel.hytale.server.core.universe.world.storage.resources

Methods: com.hypixel.hytale.component.IResourceStorage getResourceStorage(com.hypixel.hytale.server.core.universe.world.World); java.lang.String toString()

class EntityStore

com.hypixel.hytale.server.core.universe.world.storage

Methods: void tick(float, int, com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); static void tryUnload(int, com.hypixel.hytale.component.ArchetypeChunk<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>, com.hypixel.hytale.component.CommandBuffer<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); void start(com.hypixel.hytale.component.IResourceStorage); void shutdown(); com.hypixel.hytale.component.Store<com.hypixel.hyt

class MigrationChunkStorageProvider

com.hypixel.hytale.server.core.universe.world.storage.provider

Methods: com.hypixel.hytale.server.core.universe.world.storage.IChunkLoader getLoader(com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); com.hypixel.hytale.server.core.universe.world.storage.IChunkSaver getSaver(com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.ChunkStore>); java.lang.String toString(); com.hypixel.hytale.server.core.universe.world.storage.IChunkLoader getLoader(com.hypixel.hytale.component.Store<c