All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
class ClipboardBoundsSnapshot

com.hypixel.hytale.builtin.buildertools.snapshot

Methods: com.hypixel.hytale.math.vector.Vector3i getMin(); com.hypixel.hytale.math.vector.Vector3i getMax(); com.hypixel.hytale.builtin.buildertools.snapshot.ClipboardBoundsSnapshot restoreClipboard(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.core.entity.entities.Player, com.hypixel.hytale.server.core.universe.world.World, com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin$BuilderState, com.hypixel.hytale.component

class ClipboardContentsSnapshot

com.hypixel.hytale.builtin.buildertools.snapshot

Methods: com.hypixel.hytale.builtin.buildertools.snapshot.ClipboardContentsSnapshot restoreClipboard(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.core.entity.entities.Player, com.hypixel.hytale.server.core.universe.world.World, com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin$BuilderState, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); static com

class EntityAddSnapshot

com.hypixel.hytale.builtin.buildertools.snapshot

Methods: com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> getEntityRef(); com.hypixel.hytale.builtin.buildertools.snapshot.EntityRemoveSnapshot restoreEntity(com.hypixel.hytale.server.core.entity.entities.Player, com.hypixel.hytale.server.core.universe.world.World, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); com.hypixel.hytale.builtin.buildertools.snapshot.SelectionSnapshot restoreEn

class EntityRemoveSnapshot

com.hypixel.hytale.builtin.buildertools.snapshot

Methods: com.hypixel.hytale.component.Holder<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> getHolder(); com.hypixel.hytale.builtin.buildertools.snapshot.EntityAddSnapshot restoreEntity(com.hypixel.hytale.server.core.entity.entities.Player, com.hypixel.hytale.server.core.universe.world.World, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); com.hypixel.hytale.builtin.buildertools.snapshot.SelectionSnapshot restoreEntit