class GlobalSpawnProvider
com.hypixel.hytale.server.core.universe.world.spawn
Methods: com.hypixel.hytale.math.vector.Transform getSpawnPoint(com.hypixel.hytale.server.core.universe.world.World, java.util.UUID); com.hypixel.hytale.math.vector.Transform[] getSpawnPoints(); boolean isWithinSpawnDistance(com.hypixel.hytale.math.vector.Vector3d, double)