class StandardPhysicsProvider
com.hypixel.hytale.server.core.modules.projectile.config
Methods: static com.hypixel.hytale.component.ComponentType<com.hypixel.hytale.server.core.universe.world.storage.EntityStore, com.hypixel.hytale.server.core.modules.projectile.config.StandardPhysicsProvider> getComponentType(); void onCollisionDamage(int, int, int, com.hypixel.hytale.math.vector.Vector3d, com.hypixel.hytale.server.core.modules.collision.BlockContactData, com.hypixel.hytale.server.core.modules.collision.BlockData); void onCollisionFinished(); void finishTick(com.hypixel.hytale.server.core