class WorldSpawnPoint
com.hypixel.hytale.server.core.asset.type.gameplay.respawn
Methods: void respawnPlayer(com.hypixel.hytale.server.core.universe.world.World, com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.component.CommandBuffer<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); void respawnPlayer(com.hypixel.hytale.server.core.universe.world.World, com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.component.CommandBuffer