class SensorEntityPrioritiserDefault
com.hypixel.hytale.server.npc.corecomponents.entity.prioritisers
Methods: com.hypixel.hytale.server.npc.util.IEntityByPriorityFilter getNPCPrioritiser(); com.hypixel.hytale.server.npc.util.IEntityByPriorityFilter getPlayerPrioritiser(); com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> pickTarget(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.npc.role.Role, com.hypixel.hytale.math.vector.Vector3d, com.hypixel.hytale.component.Ref<com.hypixe