class

SensorEntityPrioritiserDefault

Methods

void buildProvidedFilters()
com.hypixel.hytale.server.npc.util.IEntityByPriorityFilter getNPCPrioritiser()
com.hypixel.hytale.server.npc.util.IEntityByPriorityFilter getPlayerPrioritiser()
com.hypixel.hytale.server.npc.sensorinfo.InfoProvider getSensorInfo()
boolean matches()
com.hypixel.hytale.component.RefEntityStore> pickTarget()
boolean providesFilters()