All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
class BodyMotionSequence

com.hypixel.hytale.server.npc.corecomponents.utility

Extends com.hypixel.hytale.server.npc.corecomponents.utility.MotionSequence. Methods: com.hypixel.hytale.server.npc.instructions.BodyMotion getSteeringMotion(); com.hypixel.hytale.server.npc.corecomponents.utility.ActionNothing build(com.hypixel.hytale.server.npc.asset.builder.BuilderSupport); com.hypixel.hytale.server.npc.corecomponents.utility.builders.BuilderActionNothing readConfig(com.google.gson.JsonElement); java.lang.String getShortDescription(); java.lang.String getLongDescription(); com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState getBuilderDescriptorS

class HeadMotionSequence

com.hypixel.hytale.server.npc.corecomponents.utility

Extends com.hypixel.hytale.server.npc.corecomponents.utility.MotionSequence. Methods: boolean computeSteering(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.npc.role.Role, com.hypixel.hytale.server.npc.sensorinfo.InfoProvider, double, com.hypixel.hytale.server.npc.movement.Steering, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>)

abstract MotionSequence

com.hypixel.hytale.server.npc.corecomponents.utility

Abstract class. Extends com.hypixel.hytale.server.npc.corecomponents.MotionBase. Methods: void activate(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.npc.role.Role, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); void deactivate(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.npc.role.Role, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.serv

class SensorAdjustPosition

com.hypixel.hytale.server.npc.corecomponents.utility

Extends com.hypixel.hytale.server.npc.corecomponents.SensorBase. Methods: boolean matches(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.npc.role.Role, double, com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); com.hypixel.hytale.server.npc.sensorinfo.InfoProvider getSensorInfo(); void registerWithSupport(com.hypixel.hytale.server.npc.role.Role); void motionControllerChanged(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core

class SensorNot

com.hypixel.hytale.server.npc.corecomponents.utility

Extends com.hypixel.hytale.server.npc.corecomponents.SensorBase. Methods: void done(); void registerWithSupport(com.hypixel.hytale.server.npc.role.Role); void motionControllerChanged(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.npc.entities.NPCEntity, com.hypixel.hytale.server.npc.movement.controllers.MotionController, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); void loaded(com.hypixel.hytale.server.npc.role.Role); v

class SensorValueProviderWrapper

com.hypixel.hytale.server.npc.corecomponents.utility

Extends com.hypixel.hytale.server.npc.corecomponents.SensorBase. Methods: boolean matches(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.npc.role.Role, double, com.hypixel.hytale.component.Store<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); com.hypixel.hytale.server.npc.sensorinfo.InfoProvider getSensorInfo(); void registerWithSupport(com.hypixel.hytale.server.npc.role.Role); void motionControllerChanged(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core