class TransientPath
com.hypixel.hytale.builtin.path.path
Methods: com.hypixel.hytale.server.core.universe.world.path.IPath<com.hypixel.hytale.server.core.universe.world.path.SimplePathWaypoint> buildPath(com.hypixel.hytale.math.vector.Vector3d, com.hypixel.hytale.math.vector.Vector3f); void addWaypoint(com.hypixel.hytale.math.vector.Vector3d, com.hypixel.hytale.math.vector.Vector3f); java.util.UUID getId(); java.lang.String getName(); java.util.List<com.hypixel.hytale.server.core.universe.world.path.SimplePathWaypoint> getPathWaypoints(); int length(); com.hyp