com.hypixel.hytale.builtin.path.path
Methods: com.hypixel.hytale.server.core.universe.world.path.IPath<com.hypixel.hytale.server.core.universe.world.path.SimplePathWaypoint> buildPath(com.hypixel.hytale.math.vector.Vector3d, com.hypixel.hytale.math.vector.Vector3f); void addWaypoint(com.hypixel.hytale.math.vector.Vector3d, com.hypixel.hytale.math.vector.Vector3f); java.util.UUID getId(); java.lang.String getName(); java.util.List<com.hypixel.hytale.server.core.universe.world.path.SimplePathWaypoint> getPathWaypoints(); int length(); com.hyp
com.hypixel.hytale.builtin.path
Methods: static com.hypixel.hytale.component.ResourceType<com.hypixel.hytale.server.core.universe.world.storage.EntityStore, com.hypixel.hytale.builtin.path.WorldPathData> getResourceType(); com.hypixel.hytale.builtin.path.path.IPrefabPath getNearestPrefabPath(int, int, com.hypixel.hytale.math.vector.Vector3d, java.util.Set<java.util.UUID>, com.hypixel.hytale.component.ComponentAccessor<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>); com.hypixel.hytale.builtin.path.path.IPrefabPath g