com.hypixel.hytale.procedurallib.logic.cell.evaluator
Methods: com.hypixel.hytale.procedurallib.logic.cell.jitter.CellJitter getJitter(); void evalPoint(int, double, double, int, int, int, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d); void evalPoint2(int, double, double, int, int, int, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d); void evalPoint(int, double, double, double, int, int, int, int, double, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer
com.hypixel.hytale.procedurallib.logic.cell.evaluator
Methods: com.hypixel.hytale.procedurallib.logic.cell.jitter.CellJitter getJitter(); void evalPoint(int, double, double, int, int, int, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d); void evalPoint2(int, double, double, int, int, int, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d); void evalPoint(int, double, double, double, int, int, int, int, double, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer
com.hypixel.hytale.procedurallib.logic.cell.evaluator
Methods: void evalPoint(int, double, double, int, int, int, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d); void evalPoint2(int, double, double, int, int, int, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d); void evalPoint(int, double, double, double, int, int, int, int, double, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer3d); void evalPoint2(int, double, double, double, int, int, int, int, doubl
com.hypixel.hytale.procedurallib.logic.cell
Methods: void nearest2D(int, double, double, int, int, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d, com.hypixel.hytale.procedurallib.logic.cell.evaluator.PointEvaluator); void nearest3D(int, double, double, double, int, int, int, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer3d, com.hypixel.hytale.procedurallib.logic.cell.evaluator.PointEvaluator); void transition2D(int, double, double, int, int, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d,
com.hypixel.hytale.procedurallib.logic.cell.evaluator
Methods: static double randomDistanceModification(int); com.hypixel.hytale.procedurallib.logic.cell.jitter.CellJitter getJitter(); void evalPoint(int, double, double, int, int, int, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d); void evalPoint2(int, double, double, int, int, int, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d); void evalPoint(int, double, double, double, int, int, int, int, double, double, double, com.hypixel.hytal
com.hypixel.hytale.procedurallib.logic.cell.evaluator
Methods: void evalPoint(int, double, double, int, int, int, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d); void evalPoint2(int, double, double, int, int, int, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer2d); void evalPoint(int, double, double, double, int, int, int, int, double, double, double, com.hypixel.hytale.procedurallib.logic.ResultBuffer$ResultBuffer3d); void evalPoint2(int, double, double, double, int, int, int, int, doubl
com.hypixel.hytale.procedurallib.logic.cell.evaluator
Methods: default <T> void collectPoint(int, int, int, double, double, T, com.hypixel.hytale.procedurallib.logic.point.PointConsumer<T>); static com.hypixel.hytale.procedurallib.logic.cell.evaluator.PointEvaluator of(com.hypixel.hytale.procedurallib.logic.cell.PointDistanceFunction, com.hypixel.hytale.procedurallib.condition.IDoubleCondition, com.hypixel.hytale.procedurallib.supplier.IDoubleRange, com.hypixel.hytale.procedurallib.logic.cell.jitter.CellJitter); static com.hypixel.hytale.procedurallib.logic