com.hypixel.hytale.builtin.deployables.component
Methods: static com.hypixel.hytale.component.ComponentType<com.hypixel.hytale.server.core.universe.world.storage.EntityStore, com.hypixel.hytale.builtin.deployables.component.DeployableProjectileComponent> getComponentType(); com.hypixel.hytale.component.Component<com.hypixel.hytale.server.core.universe.world.storage.EntityStore> clone(); com.hypixel.hytale.math.vector.Vector3d getPreviousTickPosition(); void setPreviousTickPosition(com.hypixel.hytale.math.vector.Vector3d); java.lang.Object clone()
com.hypixel.hytale.builtin.deployables.component
Methods: static com.hypixel.hytale.component.ComponentType<com.hypixel.hytale.server.core.universe.world.storage.EntityStore, com.hypixel.hytale.builtin.deployables.component.DeployableProjectileShooterComponent> getComponentType(); void spawnProjectile(com.hypixel.hytale.component.Ref<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.component.CommandBuffer<com.hypixel.hytale.server.core.universe.world.storage.EntityStore>, com.hypixel.hytale.server.core.modules.proj