class

ProjectileComponent

Methods

void applyBrokenPenalty()
com.hypixel.hytale.component.HolderEntityStore> assembleDefaultProjectile()
static
java.lang.Object clone()
com.hypixel.hytale.component.ComponentEntityStore> clone()
void computeStartOffset()
static
boolean consumeDeadTimer()
java.lang.String getAppearance()
com.hypixel.hytale.component.ComponentTypeEntityStore, com.hypixel.hytale.server.core.entity.entities.ProjectileComponent> getComponentType()
static
com.hypixel.hytale.server.core.asset.type.projectile.config.Projectile getProjectile()
java.lang.String getProjectileAssetName()
com.hypixel.hytale.server.core.modules.physics.SimplePhysicsProvider getSimplePhysicsProvider()
boolean initialize()
void initializePhysics()
boolean isOnGround()
void onProjectileBounce()
void onProjectileDeath()
void shoot()