class
Player
Extends com.hypixel.hytale.server.core.entity.LivingEntity.
Methods
void applyMovementStates()
void closeAndRemoveAll()
static
void copyFrom()
ComponentType<Player> getComponentType()
static Get the component type for accessing Player from entity store.
com.hypixel.hytale.component.ComponentTypeEntityStore, com.hypixel.hytale.server.core.entity.entities.Player> getComponentType()
static
String getDisplayName()
Get the player's display name.
com.hypixel.hytale.server.core.entity.entities.player.data.PlayerConfigData getPlayerConfigData()
com.hypixel.hytale.server.core.io.PacketHandler getPlayerConnection()
UUID getUuid()
Get the player's unique identifier.
com.hypixel.hytale.server.core.entity.entities.player.windows.WindowManager getWindowManager()
com.hypixel.hytale.server.core.universe.world.WorldMapTracker getWorldMapTracker()
void handleClientReady()
boolean hasPermission(String permission)
Check if player has permission node.
void init()
void markNeedsSave()
void moveTo()
boolean remove()
java.util.concurrent.CompletableFuture saveConfig()
void sendInventory()
Send a chat message to the player.
static
Static method to set player gamemode.
com.hypixel.hytale.server.core.inventory.Inventory setInventory()
void setNetworkId()
void startClientReadyTimeout()
java.lang.String toString()
void unloadFromWorld()