class
ParticleSystem
Methods
void build()
com.hypixel.hytale.assetstore.map.DefaultAssetMapParticleSystem> getAssetMap()
static
com.hypixel.hytale.assetstore.AssetStoreParticleSystem, com.hypixel.hytale.assetstore.map.DefaultAssetMapParticleSystem>> getAssetStore()
static
float getBoundingRadius()
float getCullDistance()
java.lang.String getId()
java.lang.Object getId()
float getLifeSpan()
com.hypixel.hytale.server.core.asset.type.particle.config.ParticleSpawnerGroup[] getSpawners()
void handleDataEvent()
boolean isImportant()
void onDismiss()
com.hypixel.hytale.protocol.ParticleSystem toPacket()
java.lang.Object toPacket()
java.lang.String toString()