class
KnockbackSimulation
Methods
void addRequestedVelocity()
boolean consumeWasJumping()
com.hypixel.hytale.math.vector.Vector3d getClientLastPosition()
com.hypixel.hytale.math.vector.Vector3d getClientPosition()
com.hypixel.hytale.component.ComponentTypeEntityStore, com.hypixel.hytale.server.core.modules.entity.player.KnockbackSimulation> getComponentType()
static
com.hypixel.hytale.math.vector.Vector3d getRelativeMovement()
float getRemainingTime()
com.hypixel.hytale.math.vector.Vector3d getRequestedVelocity()
com.hypixel.hytale.protocol.ChangeVelocityType getRequestedVelocityChangeType()
com.hypixel.hytale.math.vector.Vector3d getSimPosition()
com.hypixel.hytale.math.vector.Vector3d getSimVelocity()
float getTickBuffer()
boolean hadWishMovement()
void reset()
void setHadWishMovement()
void setRemainingTime()
void setRequestedVelocity()
void setRequestedVelocityChangeType()
void setTickBuffer()
void setWasJumping()