class
EntityChunk
Methods
void addEntityHolder()
void addEntityReference()
java.lang.Object clone()
com.hypixel.hytale.component.ComponentChunkStore> clone()
com.hypixel.hytale.component.ComponentChunkStore> cloneSerializable()
boolean consumeNeedsSaving()
com.hypixel.hytale.component.ComponentTypeChunkStore, com.hypixel.hytale.server.core.universe.world.chunk.EntityChunk> getComponentType()
static
java.lang.IterableEntity> getEntities()
java.util.ListHolderEntityStore>> getEntityHolders()
java.util.SetRefEntityStore>> getEntityReferences()
boolean getNeedsSaving()
void loadEntityReference()
void markNeedsSaving()
void removeEntityReference()
void storeEntityHolder()
com.hypixel.hytale.component.HolderEntityStore>[] takeEntityHolders()
com.hypixel.hytale.component.RefEntityStore>[] takeEntityReferences()
void unloadEntityReference()