class

FloodLightCalculation

Methods

com.hypixel.hytale.server.core.universe.world.lighting.CalculationResult calculateLight()
void init()
boolean invalidateLightAtBlock()
boolean invalidateLightInChunkSections()
void propagateCorners()
void propagateEdges()
void propagateSides()
boolean testNeighboursForLocalLight()
com.hypixel.hytale.server.core.universe.world.lighting.CalculationResult updateGlobalLight()
com.hypixel.hytale.server.core.universe.world.lighting.CalculationResult updateLocalLight()