Event System
Hook into game events with @EventHandler. Player connections, chat, combat, and more.
← Back to Events
java
com.hypixel.hytale.server.core.event.events.player
Fired when a player disconnects from the server.
Fields
| Field | Type | Getter |
|---|---|---|
| playerRef | PlayerRef | getPlayerRef() |
Example Usage
this.getEventRegistry().registerGlobal(PlayerDisconnectEvent.class, (event) -> {
Player player = event.getHolder().getComponent(Player.getComponentType());
UUID uuid = event.getHolder().getComponent(UUIDComponent.getComponentType()).getUuid();
// Cleanup player data
playerDataMap.remove(uuid);
});