Event System
Hook into game events with @EventHandler. Player connections, chat, combat, and more.
World Events
8AddPlayerToWorldEvent
Player added to world
AddWorldEvent
Fired when a new world is added.
AllWorldsLoadedEvent
Fired when all worlds are loaded.
DrainPlayerFromWorldEvent
Player removed from world
PrepareUniverseEvent
Universe preparation (deprecated)
RemovePlayerFromWorldEvent
Fired when player is removed from a world.
RemoveWorldEvent
Fired when a world is removed.
StartWorldEvent
Fired when a world starts.