Event System

Hook into game events with @EventHandler. Player connections, chat, combat, and more.

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UseBlockEvent

Interaction Async Safe

com.hypixel.hytale.server.core.event.events.ecs

Fired when a block is used/activated. Has Pre and Post variants. ECS event.

Fields

Field Type Getter
interactionType InteractionType getInteractionType()
context InteractionContext getContext()
targetBlock Vector3i getTargetBlock()
blockType BlockType getBlockType()
cancelled boolean isCancelled()