Event System

Hook into game events with @EventHandler. Player connections, chat, combat, and more.

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PlayerSetupDisconnectEvent

Player Async Safe

com.hypixel.hytale.server.core.event.events.player

Pre-disconnection

Fields

Field Type Getter
username String getUsername()
uuid UUID getUuid()
auth PlayerAuthentication getAuth()
disconnectReason PacketHandler.DisconnectReason getDisconnectReason()