Event System
Hook into game events with @EventHandler. Player connections, chat, combat, and more.
← Back to Events
java
com.hypixel.hytale.server.core.event.events.player
Fired when a player is fully loaded and ready in the world. Use for welcome messages, loading player data, etc.
Fields
| Field | Type | Getter |
|---|---|---|
| readyId | int | getReadyId() |
Example Usage
this.getEventRegistry().registerGlobal(PlayerReadyEvent.class, (event) -> {
Player player = event.getHolder().getComponent(Player.getComponentType());
// Player is fully loaded - safe to show HUDs
MyCustomHud hud = new MyCustomHud();
player.getHudManager().setCustomHud(event.getHolder().toRef(), hud);
hud.show();
});