Code Patterns
Copy-paste examples for common plugin tasks. Commands, events, ECS, GUI, and more.
All
225
Command
60
Damage
2
Ecs
27
Entity
5
Gui
75
Interaction
2
Inventory
4
Moderation
3
Permission
2
Player
9
Plugin
4
Storage
2
Teleport
3
Ui
22
Util
5
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java
teleport
Warp System
Use the built-in warp system to create and teleport to warps.
Example Code
// Create a new warp at player location
TransformComponent transform = store.getComponent(ref, TransformComponent.getComponentType());
Warp warp = new Warp(
transform.getTransform(), // Position and rotation
"spawn", // Warp ID
player.getWorld(), // World name
playerRef.getUsername(), // Creator
Instant.now() // Creation date
);
TeleportPlugin.get().getWarps().put(warp.getId(), warp);
TeleportPlugin.get().saveWarps();
// Teleport to a warp
Warp warp = TeleportPlugin.get().getWarps().get("spawn");
if (warp != null) {
// Add to teleport history
store.ensureAndGetComponent(ref, TeleportHistory.getComponentType())
.append(player.getWorld(), currentPos, currentRot, "Warp to spawn");
// Teleport
store.addComponent(ref, Teleport.getComponentType(), warp.toTeleport());
}
Thread Safety
Run on world thread.
Common Mistakes
Forgetting to save warps after creating. Not checking if warp exists.