Code Patterns
Copy-paste examples for common plugin tasks. Commands, events, ECS, GUI, and more.
All
225
Command
60
Damage
2
Ecs
27
Entity
5
Gui
75
Interaction
2
Inventory
4
Moderation
3
Permission
2
Player
9
Plugin
4
Storage
2
Teleport
3
Ui
22
Util
5
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java
inventory
Inventory Management
Add, remove, and manage items in player inventory using ItemStack and ItemContainer.
Example Code
// Get player inventory
Inventory inventory = player.getInventory();
// Create items
ItemStack stone = new ItemStack("Stone", 64);
ItemStack sword = new ItemStack("Weapon_Sword_Iron", 1, 100.0, 100.0, null); // with durability
// Add custom metadata
BsonDocument metadata = new BsonDocument();
metadata.append("enchant", new BsonString("fire"));
ItemStack enchantedSword = new ItemStack("Weapon_Sword_Iron", 1, metadata);
// Add to inventory
ItemContainer storage = inventory.getStorage();
storage.addItemStack(stone);
storage.addItemStackToSlot((short) 0, sword); // specific slot
// Remove from inventory
storage.removeItemStack(stone);
storage.removeItemStackFromSlot((short) 0);
// Get other containers
ItemContainer hotbar = inventory.getHotbar();
ItemContainer armor = inventory.getArmor();
ItemContainer backpack = inventory.getBackpack();
// Combined containers
ItemContainer everything = inventory.getCombinedEverything();
Common Mistakes
Using wrong container type. Forgetting to check if slot is available.